Intel Manager Duels

IntelManager Duels

Institutionof Affiliation

IntelManager Duels

Abrief description of the tutorials and what it teaches

TheDuels game helps people to test their IT skills. The tutorials are anintroductory step of playing the game. The tutorial teaches a playerall the information is necessary to get ready for the main game. Itgives an overview about the main play, how to win and how to becomemore awesome in playing the game. It is divided into three chaptersbased on the level of play. The basic play is the simplest of all. Itgives an overview of the basic rules of the game. The intermediatetutorial is known for the intermediate play while the tutorial foradvanced players is known as the advanced play.

Thegame involves a play between two opponents. In the tutorial, thefiendish Al player takes the learner player through a tutorial. Thefiendish Al player takes the position of a tutor by first playing andthen letting the learner player play following the instructions givenin the pop-up boxes and how the fiendish Al player played. It teacheshow to bring into play assets that are added to the company’sinfrastructure to build on it. All of these tutorials help a playerto get started with the game by providing an overview of the game andguidelines on how to advance on the game.

Keynew language learned, including major technical terms

Asa player goes through the tutorial, there are new terms and languagesthat come up. The term IT infrastructure forms the basis of the game.The whole game is about adding assets into the IT infrastructure ofthe company. In this case, IT infrastructure is the hardware, networkresources, software and the labour requirements required for acompany to operate wells and manage its IT environment adequately.Assets are the resources that provide a potential for future benefitsof the company, have an economic value and are owned by the company.In this case, the assets are the IT components that are added to thecompany. The holding area is where the assets are stored and wherethey can be extracted from and be added to the company’s ITinfrastructure. In a practical point of view, the holding area can beequated to the market where a company can buy all its IT components.

Afterbuying, the assets are delivered (Asset delivery) to the company andemployees assigned the duty to make the assets functional for thebenefit of the company. The deployment zones are the specificdepartments in the company where the assets are deployed forfunctionality. These terms are important because they give the playera practical view of the IT infrastructure, how it is deployed and putinto function in a practical environment within the company. Also,they provide how a company can gauge its IT infrastructure positionin relation to that of its competing competitors.

Area(s)of uncertainty

Thetutorial does not adequately cover how the IT components workdifferently in the different deployment zones. It does not give anoverview of which deployment zones provide high scores. It leaves thelearner wanting to know more about where to deploy assets in order toscore high.

Evaluationand experiences

Thetutorial can act as a good experience to people who need to learn howto improve their IT skills. As much as the players enjoy the game, sodoes it give them knowledge on how to add assets to their ITinfrastructure and put them into practice to add value to theircompany’s performance.


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